CONTRA | |
PLATFORMS: |
Nintendo Entertainment System Arcade MSX |
STAGES: | 4 |
[ MANUAL | STAGES | WALKTHROUGH | ENDING ] |
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The infamous exploding bridge, here in all of its glory! Just note that a lot of these summaries are quite brief, as most of the levels are very similar to the NES version. |
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This is where the level first begins to look different. Believe if or not, this is practically at the end - the arcade stages are really short compared to the NES ones. |
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The usual bombardment of bad guys and bullets protect this fortress. Except, the first level isn't technically over yet... |
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Now to hop to the 3D stages! Except now there's a time limit, and you sorta have to follow a map and choose which way to go. This is a really pointless task, thankfully done away with in the home conversion. |
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After blowing away all of these guys, the elevators will conveniently take you up to the next level. |
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Just keep climbing up. This is mostly the same as the NES version too.... |
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...except this looks a LOT cooler. Except it's purple and instead of being scary, it ends up being a bit silly. |
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It's time once again to conquer these daft maze corridors. Those boxes are quite annoying - they serve as cover for the bad guys. They can be blown up, at least. |
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The defense system is the same as it ever was, with some alien guard to help its killing procedures. |
![]() {WHAT'S NEW} {STORYLINE} {MISSION DATA} {GAMES} {MISCELLANEOUS} {MULTIMEDIA} {EMULATION} {FOREIGN GAMES} {CHEATS} {LINKS} Contra©, and all associated video games, music, characters, etc. are copyright by Konami. |